Characters

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At the start, you can choose one of the characters. They all have unique features:

Character Selection.png

  • Job title (each character occupies a particular level on the career ladder)
  • Higher Education (in tech, humanities, or economics)
  • Professional education (in management, marketing, networking skills)
  • Property (from a smartphone to a car) that saves you time and/or increases your expenses.
  • Bad habits (such as smoking or internet addiction). Bad habits make you waste time and/or money.
  • Family and kids: the main reason we live and work.
  • Savings.

Age

Shows your character’s age. You will retire at the age of 65, and the game will end. Your goal is to win the game before you retire.

Difficulty Modes

Every character is assigned to a certain difficulty level:

  1. Easy. A minimal number of accidents, no high expenses. Single-child family. Education can't get irrelevant. A financial crisis may happen at least 12 years after the start. No forgeries when investing in art. Books and blogs are easy to promote. The character doesn't spend much money. Low stress. Easy victory conditions.
  2. Normal. Accidents are possible. Two-child family. Education gradually becomes less relevant. A financial crisis may happen at least eight years after the start. The character spends money as usual. Normal victory conditions.
  3. Hard. Your business is prone to accidents and high expenses. You can also lose your business completely. Three-child family. A financial crisis may happen 4 years after the start. The character wastes money. High stress. Difficult victory conditions.
  4. Special. Hard mode + special starting conditions. Almost no positive events. The character burns money. Very difficult victory conditions.
  5. Hardcore. An especially difficult level, accessible only after you win on Special. No positive events at all. The character spends more than he can afford. Impossible victory conditions.


You can also choose your profile picture (click arrows on each side of the default picture).



Game basics Overview * The Goal * Characters * Balance Sheet * Filing the Balance * Making Money * Bankruptcy * Mood
Cards and squares Opportunity * News * Education * Routine * Major Event * Day Off * New Month
Making Money Employment * Business * Real Estate * Securities * MLM * Art Investment * Royalties
Tools Bank * Auction * Stocks
About Multiplayer (in progress) * Community * Techsupport * Buy Game